The HW3 readings point to a number of systemic trends for artists and in education, which on deeper scrutiny reflect broader societal, political and economic phenomena, which to some extent involve reformation rooted in technological development and the general effects of virtuality at the broad intersections of interactive creativity and exchange. In some dimensions, the substantial industrial transition from Fordist production to more decentralized and horizontal models plays heavily on the activities that are emerging from all sorts of conception, manufacture, delivery and promotion/projection nodes. DIY and Makerspaces represent just two examples of responses to predominant externalities. The first arises in a new age of redistribution of resources reaching a zenith in Austerity regimes of the Oughts, which are still with us. The second at least partially is a segue from a spectrum of disruptions ironically termed "democratization." A thorough analysis of either and both responses suggests that a sober discourse at depth on the long-term and short-term consequences on individual/collective behavior, as it relates to material craft is in order. Whether such discourse can gain traction over the din of inverse celebration of lowered expectations for-makers-of-things (to be juxtaposed, one imagines, with the internet of things), is questionable.